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Getting Started with C++ Audio Programming for Game Development

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Auteur(s): Gouveia, David

Editeur: Packt Publishing

Année de Publication: 2013

pages: 117

ISBN: 978-1-84969-909-9

eISBN: 978-1-84969-910-5

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to th

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.

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