La bibliothèque numérique des universités publiques du Sénégal

Torque 3D Game Development Cookbook

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Auteur(s): Wyand, David

Editeur: Packt Publishing

Année de Publication: 2013

pages: 381

ISBN: 978-1-84969-354-7

eISBN: 978-1-84969-355-4

Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basi

Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D's built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed.

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