
La bibliothèque numérique des universités publiques du Sénégal
Auteur(s): Fernandez, Michelle M.
Editeur: Packt Publishing
Année de Publication: 2012
pages: 408
ISBN: 978-1-84969-188-8
eISBN: 978-1-84969-189-5
You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.