
La bibliothèque numérique des universités publiques du Sénégal
Auteur(s): Young, David
Editeur: Packt Publishing
Année de Publication: 2014
pages: 352
ISBN: 978-1-78328-133-6
eISBN: 978-1-78328-134-3
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.